Talk:Influence Map
From EVEDev
Optimizations:
Maybe instead of building the complete map every time each day it might be worth to consider only drawing those parts which changed. As I understood, each pos/outpost has only a maximum range of influence and beyond that range changes are just not visible and more, so they don't influence the colouring. So if for each system a 'bounding box' could be defined (statically because that doesn't change as long as the topography of the eve universe doesn't change) then only the content of the bounding boxes of systems which changed needs to be redrawn.
- Nice idea but the maximum range is 450px which equals out in 900x900px influence area, the whole map is 2048x1800px so it is very likely that the whole map is covered by rebuild areas. On this machine it takes 6-8 minutes to generate the map so its no big deal as this is only a 1300Mhz Celeron. --Exi 17:24, 5 September 2007 (CDT)
[edit] u forget that ....
some how the 25s-6p (catch) system dont show the station on the map
Don't "release source" of something that is "maintained manually" and only runs on your box, Exi. Either release it, or close it. Don't pretend. It's an insult to Open Source.
[edit] Sloppy code
Do not attempt to run this without making some source changes. Hell i've seen decompiled code that looks better. Also, the tables.sql file misses the CORPORATIONID column. I'm currently remaking it completely (Because seriously, half the code is outdated), and i will release it if i have the permission to do so. ~Lupus

