From EVEDev
[edit] Structure
dgmAttributeTypes
| Names and descriptions of attributes.
|
| Column
| Links to
| Used
| Note
|
| attributeID
|
| *
| Unique ID of attribute. Should be primary key.
|
| attributeName
|
| *
| Name of attribute.
|
| description
|
| *
| Description of attribute.
|
| iconID
| eveIcons.iconID
| *
| Icon for attribute.
|
| defaultValue
|
| *
| Default value for attribute.
|
| published
|
| *
| 1 if attribute is in game.
|
| displayName
|
| *
| Name of attribute as displayed in game.
|
| unitID
| eveUnits.unitID
| *
| Measurement unit for attribute.
|
| stackable
|
| *
| 1 if attribute does not suffer from Stacking penalty effect.
|
| highIsGood
|
| *
| 1 if high value of attribute is good for player.
|
| categoryID
| dgmAttributeCategories.categoryID
| *
| Attribute Category ID.
|
[edit] Examples