Database Tables - Character

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This group contain tables, related to Character creation process, bloodlines bonuces etc. These tables start with chr.
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chrRaces

Table lists available races and bonuces, assigned to created character of Race. Races are numbered like bitmask - 1,2,4,8,16...
Column Links to Used Note
raceID * Unique ID of race. Should be primary key.
raceName * Name of race.
description * Description.
skillTypeID1 invTypes.typeID typeID of skill granted for character of this race. Not used, instead there is chrRaceSkills table.
typeID invTypes.typeID typeID of free items granted for character of this race. Not implemented.
typeQuantity Quantity of free items granted for character of this race. Not implemented.
graphicID eveGraphics.graphicID * Logo of this race.
shortDescription * Short description.

chrRaceSkills

List of starting skills and levels for each race.
Column Links to Used Note
raceID chrRaces.raceID * ID of race.
skillTypeID invTypes.typeID * typeID of skill.
levels * Level of skill granted.

chrBloodlines

Bllodlines for newly created characters with starting attributes.
Column Links to Used Note
bloodlineID * Unique ID of bloodline. Should be primary key.
bloodlineName * Name of bloodline.
raceID chrRaces.raceID * ID of race.
description * Description of bloodline.
maleDescription * Description of males in this bloodline.
femaleDescription * Description of females in this bloodline.
shipTypeID invTypes.typeID * typeID of starter ship.
corporationID crpNPCCorporations.corporationID Unkonwn. Seems like main NPC corporation for this bloodline.
perception * Starting attribute - Perception.
willpower * Starting attribute - Willpower.
charisma * Starting attribute - Charisma.
memory * Starting attribute - Memory.
intelligence * Starting attribute - Intelligence.
bonusTypeID invTypes.typeID typeID of bonus for bloodline. Bloodline bonuses not implemented.
skillTypeID1 invTypes.typeID typeID of 1st skill granted for bloodline. Not implemented.
skillTypeID2 invTypes.typeID typeID of 2nd skill granted for bloodline. Not implemented.
graphicID eveGraphics.graphicID * Icon for this bloodline.
shortDescription * Short description of bloodline.
shortMaleDescription * Short description of males.
shortFemaleDescription * Short description of females.

chrAncestries

Available Ancestries with bonus skills and items.
Column Links to Used Note
ancestryID * Unique ID of ancestry. Should be primary key.
ancestryName * Name of ancestry.
bloodlineID chrBloodlines.bloodlineID * Bloodline to which ancestry belong.
description * Description of ancestry.
perception * Attribute bonus for ancestry - Perception.
willpower * Attribute bonus for ancestry - Willpower.
charisma * Attribute bonus for ancestry - Charisma.
memory * Attribute bonus for ancestry - Memory.
intelligence * Attribute bonus for ancestry - Intelligence.
skillTypeID1 invTypes.typeID typeID of 1st skill granted for ancestry. Not implemented.
skillTypeID2 invTypes.typeID typeID of 1st skill granted for ancestry. Not implemented.
typeID invTypes.typeID typeID of 1st free items granted for character of this ancestry. Not implemented.
typeQuantity Quantity of 1st free items granted for character of this ancestry. Not implemented.
typeID2 invTypes.typeID typeID of 2nd free items granted for character of this ancestry. Not implemented.
typeQuantity2 Quantity of 2nd free items granted for character of this ancestry. Not implemented.
graphicID eveGraphics.graphicID * Icon for this ancestry.
shortDescription * Short description of ancestry.

chrCareers

List of careers and schools for each Career.
Column Links to Used Note
raceID chrRaces.raceID * ID of race.
careerID * Unique ID of career. Should be primary key.
careerName * Name of career.
description * Description of career.
shortDescription * Short description of career.
graphicID eveGraphics.graphicID * Icon for this career.
schoolID chrSchools.schoolID * School (AKA starting NPC corp) for this career.

chrCareerSkills

List of skills and levels for each Career.
Column Links to Used Note
careerID chrCareers.careerID * ID of career.
skillTypeID invTypes.typeID * typeID of skill.
levels * Levels of skill added.

chrCareerSpecialities

Specialities for each Career.
Column Links to Used Note
careerID chrCareers.careerID * ID of career.
specialityID * Unique ID of speciality. Should be primary key.
specialityName * Name of speciality.
description * Description of speciality.
shortDescription * Short description of speciality.
graphicID eveGraphics.graphicID * Icon for this speciality.
departmentID Unknown.

chrCareerSpecialitySkills

Bonus skills for Specialities.
Column Links to Used Note
specialityID chrCareerSpecialities.specialityID * ID of speciality.
skillTypeID invTypes.typeID * typeID of skill.
levels * Levels of skill added.

chrSchools

Starting Schools for newbies.
Column Links to Used Note
raceID chrRaces.raceID * ID of race.
schoolID * Unique ID of school. Should be primary key.
schoolName * Name of school.
description * Description of school.
graphicID eveGraphics.graphicID * Icon for this school.
corporationID chrNPCCorporations.corporationID * NPC Corporation associated with this school.
agentID agtAgents.agentID Tutorial agent. Obsolete, see chrSchoolAgents table.
newAgentID agtAgents.agentID Tutorial agent. Obsolete, see chrSchoolAgents table.
careerID chrCareers.careerID * ID of career. Linkback.

chrSchoolAgents

List of tutorial agents for starting Schools.
Column Links to Used Note
schoolID chrSchools.schoolID * ID of school.
agentIndex * Ordinal number of agent.
agentID agtAgents.agentID * ID of agent.

chrAttributes

Five base Attrinutes annotated.
Column Links to Used Note
attributeID * Unique ID of attribute. Should be primary key.
attributeName * Name of attribute.
description * Description of attribute.
graphicID eveGraphics.graphicID * Icon for attribute.
shortDescription * Short description of attribute.
notes * Note about attribute usage.

chrFactions

All main Factions found in game.
Column Links to Used Note
factionID * Unique ID of faction. Should be primary key.
factionName * Name of faction. Also see eveNames table linked on eveNames.itemID=chrFactions.factionID
description * Description of faction.
raceIDs * Sum (or Logical AND) of raceID's involved in faction. For exaple, Guristas have here 9 = Caldari (1) + Gallente(8).
solarSystemID mapSolarSystems.solarSystemID * Solar system of faction capital.
corporationID chrNPCCorporations.corporationID * NPC corporation that represent factions.
sizeFactor * Size of faction. More datail need.
stationCount * Number of stations owned by faction.
stationSystemCount * Number of systems with stations owned by faction.
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