APIv2 Factional Warfare Occupancy XML

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Contents

[edit] /map/FacWarSystems.xml.aspx

[edit] Overview

Returns a list of contestable solarsystems and the NPC faction currently occupying them. It should be noted that this file only returns a non-zero ID if the occupying faction is not the sovereign faction.

[edit] Data Caching

Short. But the data is only calculated once per day.

"Note that even though the Factional Warfare data currently has a caching time of one hour, the data is only calculated on TQ once a day during downtime. The cache time is set to one hour to make sure new data is available in the API as soon as possible without causing load problems."[1]

[edit] Input Arguments

None, this function accepts no arguments.

[edit] Output XML

 
<eveapi version="2">
  <currentTime>2008-06-30 06:50:05</currentTime>
    <result>
       <rowset name="solarSystems" key="solarSystemID" columns="solarSystemID,solarSystemName,occupyingFactionID,occupyingFactionName,contested">
         <row solarSystemID="30002056" solarSystemName="Resbroko" occupyingFactionID="0" occupyingFactionName="" contested="True"/>
         <row solarSystemID="30002057" solarSystemName="Hadozeko" occupyingFactionID="0" occupyingFactionName="" contested="False"/>
         <row solarSystemID="30003068" solarSystemName="Kourmonen" occupyingFactionID="500002" occupyingFactionName="Minmatar Republic" contested="False"/>
         <row solarSystemID="30003069" solarSystemName="Kamela" occupyingFactionID="500002" occupyingFactionName="Minmatar Republic" contested="True"/>
      </rowset>
      <cachedUntil>2008-06-30 07:50:05</cachedUntil>
   </result>
</eveapi>
 

[edit] Output Rowset Columns

Name Type Description
solarSystemID int The unique identification number of a solar system. You can look up the details of the solar system in the table mapSolarSystems of the CCP Database Dump. Can't find them in it until we get new static dump for EA.
SolarSystemName string The name of a solar system.
occupyingFactionID int The ID of the NPC Faction that has occupied this constellation, or 0 if the default (sovereign) faction occupies the system.
occupyingFactionName string The name of the occupying NPC Faction.
contested boolean Whether system is being fought over.
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